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FPSC Classic Product Chat / x10 source, vb?

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unitech
17
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Joined: 27th Jun 2007
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Posted: 2nd Apr 2008 18:34
Hello all, I have 2 questions about X10.

1) is the source code available for purchase, for the purpose of extending functionality.

2) was it written in VB, c++, or .net?

Or is there some way to interface with it like lua script.
Aaagreen
17
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Joined: 4th Sep 2007
Location: City 17
Posted: 2nd Apr 2008 18:35
it was written in darkbasic professional x10, which hasn't been commercially released. You wouldn't be able to compile it without dbpro x10.

Formerly Bum Fat Cheese
unitech
17
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Joined: 27th Jun 2007
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Posted: 2nd Apr 2008 18:58
Assuming it may be commercially released is it written in vb like pbPro?
Rick123
19
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Joined: 26th May 2005
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Posted: 2nd Apr 2008 20:37
Quote: "Assuming it may be commercially released is it written in vb like pbPro?"


It is not written in VB. It is written in DBPro's programming language.
Silvester
18
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 3rd Apr 2008 23:34
Heres the breakdown of what its coded it:
Machine Langauge>Assembly>C++>Dark Basic Pro X10>FPS Creator X10

So you need DBP X10 to edit the source, but since they did not intend in releasing it, that might become a problem.
metalkill
16
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Joined: 22nd Dec 2007
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Posted: 4th Apr 2008 00:29
http://forum.thegamecreators.com/?m=forum_view&t=99497&b=10

This will give you some info on DB...

GL


Flatlander
FPSC Tool Maker
17
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Joined: 22nd Jan 2007
Location: The Flatlands
Posted: 4th Apr 2008 01:23 Edited at: 4th Apr 2008 01:23
Quote: "1) is the source code available for purchase, for the purpose of extending functionality."


From what I have seen written by Lee on the forums, I am assuming that the source code will not be available. He is only supporting what is called Version 1 with source code and I would assume the final release of version 1.09 before the "great" migration will have source code available. After version 1.09 is released, he will make a migration of code from both X10 and X9 into one version; probably version 2.0 and there probably will be no source code available.

Quote: "2) was it written in VB, c++, or .net?"


More importantly, to what executable code does X9 and X10 compile? Only Lee knows for sure. My guess is that both X9 and X10 versions first are compiled into a DBP version as I believe it was written in DBP. However, there still needs to be a compilation of DBP into executable code for the computer to understand. Since Direct X is utilized my guess would be a language that recognizes Direct X and also can compile directly into an executable file (a file with an exe extension).

Quote: "Or is there some way to interface with it like lua script."


No. DBP uses LUA through a plug-in called UNITY.

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