hey thanks a lot, i`m not sure i follow, i think i done what you said, first i did was set the offset of the limb at 0,0,0, and then:
dbPositionObject (8(axe), 560,8,200);
float px=dbLimbPositionX(40(model),3(leftarm);
float py=dbLimbPositionY(40,3);
float pz=dbLimbPositionZ(40,3);
dbPositionObject (8(axe),px,py,pz);
and i played around with that for a while until the axe was on the hand then i glued it with dbGlueObjectToLimb (8(axe),40(model), 3(leftarm));
but then the axe would go far away
thats what you meant?
or didnt i follow you?