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FPSC Classic Models and Media / Industrial Segments FREE

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Klive
17
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Joined: 10th May 2007
Location:
Posted: 8th Apr 2008 07:55 Edited at: 9th Apr 2008 02:26
This is a set of segments which include full,low,mid,high, and corners for each segment. Download below.

You can use in commercial or non-commercial games.
You may not redistribute without permission in any form other than a game.
Don't claim it as your own.
Klive
17
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Joined: 10th May 2007
Location:
Posted: 8th Apr 2008 07:56
screen1

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Klive
17
Years of Service
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Joined: 10th May 2007
Location:
Posted: 8th Apr 2008 07:56
screen2

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Klive
17
Years of Service
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Joined: 10th May 2007
Location:
Posted: 8th Apr 2008 07:56
screen3

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Klive
17
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Joined: 10th May 2007
Location:
Posted: 8th Apr 2008 07:59 Edited at: 9th Apr 2008 02:27
Flatlander
FPSC Tool Maker
17
Years of Service
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Joined: 22nd Jan 2007
Location: The Flatlands
Posted: 8th Apr 2008 08:40 Edited at: 8th Apr 2008 08:46
Thanks for the download. Where can I get an ACE unzip program? Winace is not free but maybe I can use the trial version until it runs out.

I guess it is already run out as I had tried it before.
cram
17
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Joined: 27th Jan 2007
Location: Belgium
Posted: 8th Apr 2008 09:10
Quote: "hanks for the download. Where can I get an ACE unzip program? Winace is not free but maybe I can use the trial version until it runs out.
I guess it is already run out as I had tried it before."


You can also use following free software

Izarc
http://www.izarc.org/

Peazip
http://peazip.sourceforge.net/

7-Zip
http://www.7-zip.org/


ZipGenius
http://www.zipgenius.it/eng/index.php
Duplex
User Banned
Posted: 8th Apr 2008 09:34
Great, thanks for these.

Leaning Objects To The Side
17
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Joined: 3rd Jan 2007
Location:
Posted: 8th Apr 2008 16:00
again klive you did a Great Job! thanks for the download.keep up the good work.

cheers,
tanya.
Aaagreen
17
Years of Service
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Joined: 4th Sep 2007
Location: City 17
Posted: 8th Apr 2008 16:56
Hold on... isn't that wall texture from WWII media pack 2? If not, i'm sorry, but it looks so familiar...

Formerly Bum Fat Cheese
Keo C
17
Years of Service
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Joined: 3rd Aug 2007
Location: Somewhere between here and there.
Posted: 8th Apr 2008 17:21
Quote: "isn't that wall texture from WWII media pack 2? If not, i'm sorry, but it looks so familiar..."

Maybe it's the lighting.


Image made by the overworked Biggadd.
roka
16
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Joined: 2nd Apr 2008
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Posted: 8th Apr 2008 17:56
look so good thank for this

Roka The French Boy
Aaagreen
17
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Joined: 4th Sep 2007
Location: City 17
Posted: 8th Apr 2008 18:24
No it's not, sorry.

Formerly Bum Fat Cheese
Luke314pi
18
Years of Service
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Joined: 11th Apr 2006
Location: Minneapolis, MN
Posted: 8th Apr 2008 18:40
Thanks for this!

Flatlander
FPSC Tool Maker
17
Years of Service
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Joined: 22nd Jan 2007
Location: The Flatlands
Posted: 8th Apr 2008 19:32
@ cram

Thanks for the links. Really appreciate it. I got peazip. You have to also download the UNACE installer for ACE archives.

For others information, I have 7-Zip but it doesn't support ACE. At least my version.

Just unzipped the segments. Haven't looked at them yet but the screenies look good.
Klive
17
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Joined: 10th May 2007
Location:
Posted: 8th Apr 2008 21:43
All media for the exception of the x files in these segments are created by me. I am putting together 2 small packs, 1 scifi, 1 industrial.

I use winace, but I am sure there are free progs which handle ace files. I will use zips on the next sets.
ima desparate maker
16
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Joined: 19th Mar 2008
Location:
Posted: 8th Apr 2008 23:49
cool

<a href='http://holy-war.net/EN/World4/bin/?advertiser=13920'><img src="http://is.holy-war.de/x/downloads/en/banner/468x60/hw_banner2.gif"></a>
Game maker wannabe
17
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Joined: 30th Mar 2007
Location: Dorset, ooh arr!
Posted: 17th Apr 2008 17:26
klive, can you put the pack up in a briefcase or something, none of the zip programs work for me =(
RickV
TGC Development Director
24
Years of Service
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Joined: 27th Apr 2000
Location: United Kingdom
Posted: 18th Apr 2008 00:47
Klive, have you considered signing up to sell on the TGC Store?

Financial Director
TGC Team
[Check out Jed McKenna - http://www.wisefoolpress.com/]
Klive
17
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Joined: 10th May 2007
Location:
Posted: 18th Apr 2008 01:36
Ummmm... not really. I do have tons of custom assets, and I also am doing characters and entities and segments. I have made a few other things like huds, overlays, signs, decals, muzzle flashes, crosshairs, and a few illustrations for game screens. Let me know what I need to do, And I will check it out?

Klive
heltor
17
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Joined: 3rd Oct 2007
Location: cyberspace
Posted: 18th Apr 2008 02:53
Nice Klive Thanks for the D/L
Klive
17
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Posted: 18th Apr 2008 06:03
np
RickV
TGC Development Director
24
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Joined: 27th Apr 2000
Location: United Kingdom
Posted: 18th Apr 2008 10:32
Email me direct and I'll send you details.

Rick

Financial Director
TGC Team
[Check out Jed McKenna - http://www.wisefoolpress.com/]
F0aMy
16
Years of Service
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Joined: 16th Feb 2008
Location: In my room, creating games... DUH!
Posted: 21st Apr 2008 11:46
hmmmm!p-(

the industrial segments look very nice but try addin some light...
it would look more attractive.

Leen meen game creating machine!!!

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