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Dark GDK / Collision with (DirectX) Objects

Author
Message
MES
16
Years of Service
User Offline
Joined: 9th Feb 2008
Location: AFK
Posted: 8th Apr 2008 17:12
Hello,
I use the DarkGDK library and header an I found no collision with Objects, so my player can walk through everything.
For the heightmap i use this:


Is it possible to use that also for Objects (when i change it), I've tried so much.
please help me!

kind regards
MES
Da_Donik
17
Years of Service
User Offline
Joined: 9th Dec 2006
Location: Southern Germany
Posted: 8th Apr 2008 18:47
Hi MES!

You have quite a few possibilities here:
1) You can use the build in collision commands...but i can't recommend them

2) You can search the forum for Sparky's Collision Plugin, which is very nice.

3) Buy DarkPhysics...just in case you have some money to spend and need physics too.

You can also write me a mail. Then we can talk in german
Kinimod{at}Drung.org

Greetz Donik

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