Heya, having some troubles when it comes to initializing some o the Wizards.
When running one of the initial DarkGDK that came with the pack Wizards to test out what the source code looks like when put into practice, the following is shown:
The Output from the Build Solution states that everything should be in working order as shown below:
1>------ Build started: Project: Dark GDK - 3D Game2, Configuration: Debug Win32 ------
1>Compiling...
1>Main.cpp
1>Linking...
1>Embedding manifest...
1>Build log was saved at "file://c:\Documents and Settings\Korthal\My Documents\Visual Studio 2008\Projects\Dark GDK - 3D Game2\Dark GDK - 3D Game2\Debug\BuildLog.htm"
1>Dark GDK - 3D Game2 - 0 error(s), 0 warning(s)
========== Build: 1 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========
However then when running the Debug the following occurs:
"Unhandled exception at 0x6604d6f2 in Dark GDK - 3D Game2.exe: 0xC0000005: Access violation reading location 0x0cc3b000."
Givin me a choice to either Break or Continue...
Then when hitting Break it pulls up another window stating.
"There is no source code available for the current location."
Then hitting "Show Disassembly" takes me to the following Disassembly Line
"6604D6F2 mov eax,dword ptr [eax+4]"
So now im not sure as to what exactly is happening haha.
If anyone has any suggestions or solutions i would be very appreciative.
Thanks
Please keep crying! Your tears make excellent polish for my Ret gear.
RETNUBS R FOR FITES!