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FPSC Classic Models and Media / animatation questions (help......Please)

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heltor
17
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Joined: 3rd Oct 2007
Location: cyberspace
Posted: 14th Apr 2008 22:36
1. Can fpsc load an animted gif as a texture?

2. I am having trouble making animated direct X. files work in fpsc, The X model animates fine but when I load it in fpsc. There is no animation?

I could use some input.
SamHH
17
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Joined: 9th Dec 2006
Location: Vermont
Posted: 14th Apr 2008 22:42
1: No.
2: Adjust your .fpe,and check your export settings.
What program are you exporting from?



heltor
17
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Joined: 3rd Oct 2007
Location: cyberspace
Posted: 15th Apr 2008 00:29
I use 3ds max 9 and panda soft, direct X. exporter.
SamHH
17
Years of Service
User Offline
Joined: 9th Dec 2006
Location: Vermont
Posted: 15th Apr 2008 01:55
If you send me the .max file I can export the entity with the animations and make a .fpe you can work off of.



heltor
17
Years of Service
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Joined: 3rd Oct 2007
Location: cyberspace
Posted: 15th Apr 2008 03:00
that would be cool I want to game I'll send it

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