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FPSC Classic Product Chat / How do you export weapons to FPSC

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sonicreator 2006
19
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Joined: 3rd Sep 2005
Location: Press F5
Posted: 19th Apr 2008 17:22
I am so sorry for spamming the board, but I can't find my last post!!!

Once again, I have made this awesome weapon, but I cannot export it to FPSC, so... How do I? I also stink at UV Mapping but I can manage that. One more question: Do we have to have bones in the model?

Play the games the masters play: MKZn and 3-B promo

http://www.3bpromo.tk

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dan958
16
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Joined: 7th Feb 2008
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Posted: 19th Apr 2008 17:25
im not sure if this is right, but export it as an X model and try loading it up as that


CoffeeGrunt
17
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Joined: 5th Oct 2007
Location: England
Posted: 19th Apr 2008 17:38
@Soniccreator

Make a copy of one of the stock gun folders, and rename it to your gun's name.....

Then save your gun as HUD.X, (I think), and overwrite the existing one in the folder.....

Then run a test game with that gun, if it is badly positioned, you'll have to change that in your 3D moddellor.....


sonicreator 2006
19
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Joined: 3rd Sep 2005
Location: Press F5
Posted: 19th Apr 2008 19:26 Edited at: 19th Apr 2008 19:27
alright... thanks guys... ill try and let you know what happened

EDIT: Do I need bones in the model? Sorry, first time modelling a weapon

Play the games the masters play: MKZn and 3-B promo

http://www.3bpromo.tk
tyrano man
17
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Joined: 26th Oct 2006
Location: Battle City - Kalspher :)
Posted: 19th Apr 2008 22:33
Search there is a tut on this somewhere.

Tyr

Prepare for an epic battle between Good and Neutral!
sonicreator 2006
19
Years of Service
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Joined: 3rd Sep 2005
Location: Press F5
Posted: 20th Apr 2008 03:19 Edited at: 20th Apr 2008 16:59
thanks tyrano man... ill try some terms...

EDIT: It doesn't tell me if i need bones! is there anyone that knows?

Play the games the masters play: MKZn and 3-B promo

http://www.3bpromo.tk

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