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Dark GDK / darphysics like bdp files??

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unitech
17
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Joined: 27th Jun 2007
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Posted: 22nd Apr 2008 00:31
http://darkphysics.thegamecreators.com/example1_code.php

I'm not sure I understand this.. Is this basically a bsp but for dark phys? Also if yes, will it work with the darkGDK add-on?
jinzai
18
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Joined: 19th Aug 2006
Location: USA
Posted: 22nd Apr 2008 22:39 Edited at: 22nd Apr 2008 22:48
My experiments do not bear that out, I'm afraid. When using a DBO for the world, there is no culling whatsoever. That implies that there is no BSP being performed on the MAP.

Using a .bsp format map...there's plenty of culling going on in that one.

The DBO is a simple room with some models in it, totalling 2624 tris. I print statistic(1) each frame and it does not change. Even setting culling on makes no difference. Its always 2624.

I also have a .bsp (QIII) which has many more tris (Its 3 levels, and 12 rooms, with models in it, too.), but that same statistic changes alot. (Its usually only 200, or so). It looks as good, and works far better, and has automatic collision.

So, I'd say...no, it isn't BSP at all.

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