Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Dark GDK / darphysics like bdp files??

Author
Message
unitech
17
Years of Service
User Offline
Joined: 27th Jun 2007
Location:
Posted: 22nd Apr 2008 00:31
http://darkphysics.thegamecreators.com/example1_code.php

I'm not sure I understand this.. Is this basically a bsp but for dark phys? Also if yes, will it work with the darkGDK add-on?
jinzai
18
Years of Service
User Offline
Joined: 19th Aug 2006
Location: USA
Posted: 22nd Apr 2008 22:39 Edited at: 22nd Apr 2008 22:48
My experiments do not bear that out, I'm afraid. When using a DBO for the world, there is no culling whatsoever. That implies that there is no BSP being performed on the MAP.

Using a .bsp format map...there's plenty of culling going on in that one.

The DBO is a simple room with some models in it, totalling 2624 tris. I print statistic(1) each frame and it does not change. Even setting culling on makes no difference. Its always 2624.

I also have a .bsp (QIII) which has many more tris (Its 3 levels, and 12 rooms, with models in it, too.), but that same statistic changes alot. (Its usually only 200, or so). It looks as good, and works far better, and has automatic collision.

So, I'd say...no, it isn't BSP at all.

Login to post a reply

Server time is: 2024-11-20 07:39:23
Your offset time is: 2024-11-20 07:39:23