I'm trying to learn to model so that I might actually be able to make some of the games I want to
This is my first attempt at an organic model, using blueprints found on 'www.the-blueprints.com'.
(I can't make non-organic models look anywhere near as good as this
)
I haven't done the head yet, because I'm having difficulty getting anything to work, so if anyone has any ideas
I can see that there is something a little dodgy about the waist, and the wrists look a bit odd
Render and wireframe are attached.
edit:
The render has 14528 polys, but the wireframe is at a lower sub-surf level, and has only 3632 polys, and looks almost as good.