So, firstly, hello! My first post here, though I've done a bit of lurking.
Secondly; I've a bit of a problem on my hands. Our college is taking part in a competition where we must design and create our own version of Asteroids. I've come up with an idea (which for now, I'll keep quiet
), but the entire thing follows the basic setup for an Asteroids game. Single screen, multiple levels, multiple Asteroids that split, a ship, lives, perhaps some powerups, as well as start screens, game over screens... I have no models, no sounds (yet), and litle to no knowledge of DB code.
The problem: I have to write and design the entire thing in 1 week. Well, 6 days now. I did work on a version in Flash, however as I'm relatively new to programming, Actionscript killed me. I'm using the College's version of DBPro to make it now, with the downside that all I have is the book that comes with the CD version to guide me.
So, I was rather hoping that firstly, someone could let me know if my task is possible. Can I get something worth looking at out in a week?
Secondly, as I want to try and do this myself, could anyone provide me hints and tips for a plan of action? Should I develop models first, then the sounds, then the game itself, then the little things (start and end screens), or go another way? I have SketchUp, but what recommendations could people give for making models (While the game will be as the usual asteroids, I'm hoping to use some 3d models, if that makes sense.). I also own Audacity, but is there some resource page with generic sounds? (lasers, explosions etc.)
Thankyou to anyone and everyone who survived the wall of text and can offer a newbie some advice