I'm having two problems with my program:
1. My gun model is having zbuffer issues or something; most of it gets cut off when it gets close to the camera, as you can see in the image below. I tried disabling zdepth and culling, but that had no effect (I'm rather clueless as to why this would happen)
2. Light seems to have no effect on my Geoscape mesh I loaded for the terrain. Tried adjusting ambient light, light mapping. Setting normalization on turned it completely white with no texture.
I looked around and searched but i couldn't find the answer for these problems, so I appologize if this is already out there. I appreciate any help.