1160 polies?!
Thats... 200-300 polies at most
.
<edit>
Heres the same model, in 300 polygons, in less than 5 minutes, un-reduced.
Im not trying to show you up or something, just showing you that there is no need for all of those polygons. Ill post in a few minutes with a textured version to show how much a good texture can do to make a model look good.
<edit>
And here is the above model textured. No geometry was added to the mesh, not even a normal map. Just a colour map, and some lighting.
Again not trying to show you up, if you want Ill remove these images. Doing it to help you.
<edit 2>
Just realized I forgot to export the middle bars with the model for the render. Oh well. Not that noticeable.