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Dark GDK / Handling Animation with Sparky's

Author
Message
Core2uu
16
Years of Service
User Offline
Joined: 15th Mar 2008
Location: Saskatoon, SK, Canada
Posted: 25th Apr 2008 04:23
Sparky's doesn't seem to support handling of animated objects... I thought I could fix it with Limb to object collision but I can't find that either... Anyone know of a way to do animated objects and/or limb collision with Sparky's...

I also know of Tobi453's collision detection but I'm having trouble figuring out how to use it... Any help on that might be cool too...

~~It's not who you are underneath, but what you do that defines you.~~

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