Quote: "Lee has big plans for FPSC with things like full support for terrain, improved multiplayer features and the tons of other features not included in the migration. I think he's probably quite confident his future releases will outweigh any mods in time."
I would just like to point out that Lee didn't plan for multiplayer features. Urlforce gave him the code for Lemur's MP additions to have it put into the migration. Lee didn't plan for terrain or vehicles in the migration, either. He said that he hopes to GET there one day, most likely with the help of people in the community. He also noted that we may be able to see reasonable vehicles at some point.
He may be confident that the future releases will outweigh all the current mods, but guess what? That's probably because most of the mods are going INTO the migration and will be in all official releases from then on.
I just got an email from Lee saying that he thinks my thoughts about additions to FPSC are good ideas and he can see them as great additions to the engine. No doubt I'll be sharing my code with him before the migration.
Why would I share my code with Lee for free? So that I can maybe get my name on some portion of FPSC? ..... Maybe, lol. But really, I just want everyone to be able to have the best FPSC possible. I want people to be ABLE to recreate Perfect Dark, or any other famous FPS game. Yes, I know questions about Halo and whatnot are annoying and that they should come up with their own ideas, but that's not the issue here. The issue is that they are incapable of making those clones with this utility when they SHOULD be able to.
I want people to be able to make any kind of FPS game that they want with this. Most likely not as good as anything out right now, but this software is for fun, right? Let's have fun with it!
The one and only,
~PlystirE~