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FPSC Classic Product Chat / dynamic music?

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twitchy 624
18
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Joined: 18th Jul 2006
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Posted: 26th Apr 2008 20:58
is there any way to have the music change depending on how much is going in the level (similar to R6V)?
Nickydude
Retired Moderator
17
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Joined: 4th Nov 2006
Location: Look outside...
Posted: 26th Apr 2008 21:07
Sort of, you'll have to use trigger zones and the new MUSICOVERRIDE script command.

Zdrok
17
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Joined: 19th Dec 2006
Location: Pittsburgh
Posted: 26th Apr 2008 21:36
MUSICOVERRIDE? What's that?

Nomad Soul
Moderator
17
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Joined: 9th Jan 2007
Location: United Kingdom
Posted: 26th Apr 2008 21:44 Edited at: 26th Apr 2008 21:59
LOL

Lee has added a load more script commands in the latest FPSC v1.09 beta 5 release.

He's addressed the music issue everyone used to complain about being able to have music come in during a level and change the music at any point during the level.

FPSC is certainly getting well looked after at the moment.
Nickydude
Retired Moderator
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Joined: 4th Nov 2006
Location: Look outside...
Posted: 26th Apr 2008 21:45 Edited at: 26th Apr 2008 21:46
Take a look in the Public Beta thread, under V1.09 Beta 4, there's a new command called MUSICOVERRIDE. I haven't used it yet but my guessing is that you can switch between different types of music without having them play one on top of the other.

Edit: Nomad Soul-

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