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Andrew121
16
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Joined: 24th Apr 2008
Location:
Posted: 26th Apr 2008 21:42
I've been trying to make an army seen with explosions everywhere, but I need to know how to make benge's explosions appear only once and get activated when you go through a trigger zone. I really need help in this.
GP PrOdUcTiOnS
17
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Joined: 27th Jul 2007
Location: WWW.
Posted: 27th Apr 2008 00:12
Well I needed the same thing for the 1st lv of Myricals arc. What I did is pile a bunch of boxes or barrels or windows around a barrel set the barrels name to whatever (lets say bomb), put spawn at start to NO, and spwan life to 1 and set spwan after delay to YES. then make a trigger zone, set ifused to "bomb" and put the main to plrinzoneactivateused. this will make it so when you walk into the zone the berral thats behind the boxes will explode and the boxes will break and you will have an exploshion.

1.A suggestion is to put wood planks all around the berral and some boxes that have 0 life, these entity will fly everywere and add to the effect.

2. another suggestion is to have alot of exploshion noses around, and gun fire, and people begging for there lifes, ect...

3. suggeston number three play the Myricals arc demo to see good places to place you exploshions.

Andrew121
16
Years of Service
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Joined: 24th Apr 2008
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Posted: 27th Apr 2008 00:21
what if i wanted to use the dephcharge or something like that? in like water. is it possible to make an invisible entity? and if it is can anyone help me?
Andrew121
16
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Joined: 24th Apr 2008
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Posted: 27th Apr 2008 01:35


Why wont that work??? i tried it but nothing happens. i changed the rundecal=2 to rundecal=6. Help?
Toasty Fresh
17
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Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 27th Apr 2008 10:28
Quote: "3. suggeston number three play the Myricals arc demo to see good places to place you exploshions."


Wow. Really good piece of subliminal messaging there, GP!

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