All have somes problems using md2 models (Quake2), but is easy...
joust download some model from polycount..
http://polycount.com/models/quake2/
- you need transform the skin of tris.md2 model from pcx to bmp (Just use Paint)
- Now is ready.. you can load md2 model in your dbpro... but have a litle detail... the 'Y' angle is wrong!... youst use yrotate in 90º and fix pivot.. and you can use the model whit all animations...
for see all animation use play object N,1
Generals:
Stand
play obect N,1,40
Now you can make yours models in anim8or(free), and import in milkshape add animations and export md2, (appear 1 error, but work well)
salute...
sorry my englis...