Quote: "I'm seriously considering doing a COD4 style knife thing though (setup by the user of course) where you can define a weapon that you pull out automatically when you press a certain button."
That would be an ideal method if the button thing can be worked out. IMO it would go against the high concept of FPSC to force onto the game developer any speciffic melee weapon. User specified would be perfect because the combinations would be many and help developers tell their own stories as opposed to just copying what's out there.
As for butt-stroking (sounds wrong), It's a sketchy prospect for the majority of my rifles due to optimizations in how they are built. Same goes for retrofitting MP 9/10 stuff to include all of AirMod's fantastic features. I'll try to have new, compatable versions for the most popular weapons but there's only so much I can do in the time I have. Will I make enough AirMod enhanced weapons to make a game? Yes. Will there be buckets and buckets to choose from? Not right away.
Be it through migration, merger or as stand-alone mod. When AirMod is ready for a major release, I will do what I can to see that new gunspec.txt files are available to MP9/10 owners who want to see some fresh life breathed into the weapons they already have.
Sorry, Airslide for the borderline hi-jack.