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FPSC Classic Product Chat / fps creator - drak matter?

Author
Message
zippyo3
17
Years of Service
User Offline
Joined: 14th Jul 2007
Location:
Posted: 1st May 2008 18:17
I mostly use fps creator for making games.. i also buy the model pack for them..then i seen this dark matter programme and i interested me

i was wondering do the models from dark matter work on fps creator and if so how do i copy thme in?

zippyo3
Aaagreen
17
Years of Service
User Offline
Joined: 4th Sep 2007
Location: City 17
Posted: 1st May 2008 19:21
use the search function.

Formerly Bum Fat Cheese
Aertic
17
Years of Service
User Offline
Joined: 2nd Jul 2007
Location: United Kingdom
Posted: 1st May 2008 19:36
I wont buy dark matter, the quality is beyond speakable( thats a bad thing.)
It will work with fpsc, but it is terrible, I suggest you dont buy DM, trust me on this, also DM1 can be obtained if you download darkGDK.
Silvester
18
Years of Service
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 1st May 2008 20:21
it will work, however you have to re-animate the characters. Or atleast rig them to the FPSC skeleton.
Dude232
16
Years of Service
User Offline
Joined: 18th Jan 2008
Location:
Posted: 2nd May 2008 00:57
i yo need characters use character shop for the animations....

Punk13
17
Years of Service
User Offline
Joined: 7th Oct 2007
Location: In EpikLand!
Posted: 2nd May 2008 02:17
Quote: "I mostly use fps creator for making games.."


Well duh what else would you use it for? anyway i searched and i don't recommend it. Those models havnt been updated in like 4 years and its too much work to re rig them so dont bother. oh and im sorry but i have to do this........HIJACK
Does anyone know if the dark matter Car models would work well with plys new mod?

ThankX
Punk13

[url=http://i271.photobucket.com/albums/jj131/jakepunkx13/toldv5.jpg[/img][/url]

Aertic
17
Years of Service
User Offline
Joined: 2nd Jul 2007
Location: United Kingdom
Posted: 3rd May 2008 11:33
Quote: "Well duh what else would you use it for?"


C++/C# Basic, dark basic, Blits3d, tv3d, Home made engines, tourque, unreal engine 1, unreal engine 2, unreal engine 3.

There thats plenty that he could use it in.
Quote: "
Does anyone know if the dark matter Car models would work well with plys new mod?"


I doubt, you have to tear the model apart and pu it back togheter again, pain in the ass to do that too.

Plystire
21
Years of Service
User Offline
Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 3rd May 2008 11:58
Quote: "Does anyone know if the dark matter Car models would work well with plys new mod?"


Well, if you can set them up as an entity in FPSC, then I don't see why not.


The one and only,


Punk13
17
Years of Service
User Offline
Joined: 7th Oct 2007
Location: In EpikLand!
Posted: 6th May 2008 05:37
Quote: "C++/C# Basic, dark basic, Blits3d, tv3d, Home made engines, tourque, unreal engine 1, unreal engine 2, unreal engine 3.
"


Once agian Tatters Tu Shay!

ThankX
Punk13

[url=http://i271.photobucket.com/albums/jj131/jakepunkx13/toldv5.jpg[/img][/url]

zippyo3
17
Years of Service
User Offline
Joined: 14th Jul 2007
Location:
Posted: 7th May 2008 18:58
yty guys

zippyo3

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