Quote: "Personally, I like the huuuuge amount of objects but all I can create with them is a - sorry - crappy game that takes many, many minutes to load and is just annoying when it comes to fighting... Bad AI, bad collision detection, bad behaviour and bad animations spoil my fun, sorry."
You should be sorry. Don't blame the FPSC engine for you not having produced a quality game demo yet.
Try creating your own models, characters, animations and AI scripts then maybe you'll be able to produce something a bit better. Install the latest v1.09 beta7 which allows head shots for improved collision options and improved level loading times or get FPSC X10 and benefit from Dark AI.
Quote: "I am in my third year of using FPSC, and I'm still not bored. I've learnt lots about level design, modeling, texturing, lighting, and now animating, which I simply wouldn't of tried had I jumped to DB or DBPro to make a game."
Very good point. FPSC naturally encourages explorationin into modelling, texturing, lighting, character / weapon development and level design. It allows you to implement as little or as much custom content as you want and at the pace you want to do it.
Quote: "i would say FPSC is on the indie scale, par. Its easy to use, but its not the best."
Define best? I've used a bunch of either engines on the 'indie' scale and I haven't found a better one.
Quote: "and IMO, how many ppl have DX10 anyways? You could make a game, but give it to whom?"
Erm, most people that care about playing first person shooters I suppose. Cost is the only reason a gamer wouldn't have a directx10 ready system. You can develop and play FPSC X9 games using Vista and a directx 10 graphics card. There's nothing to lose by upgrading.
You know everyone seems to have an opinion about FPSC versus other game engines. Unfortunately there is never any evidence of individuals having produced game demos of the quality those engines features suggest.
Everyone used to talk about how there were hardly any complete FPSC games and even less going on sale. Well if you cant achieve that with FPSC your going to be 'thinking' about making a good game with another engine for a very long time.