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FPSC Classic Product Chat / check out this amazing shadow effect!!!

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lllstrikesmember 2
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Posted: 3rd May 2008 11:48
hi people i am trying to acheiv this

http://forum.thegamecreators.com/xt/xt_apollo_pic.php?i=1409785


can somone please tell me how to get the shadow so good like this one behind the stair cas please

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Plystire
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Posted: 3rd May 2008 12:01
You'll need to play with the lightmapping properties a little.

Also, I'm not sure if dynamic lights will look that good. It's most likely a static light.


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lllstrikesmember 2
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Posted: 3rd May 2008 12:06
how would you do it though....
do you know how???
like i have no idea were to start

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lllstrikesmember 2
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Posted: 3rd May 2008 12:07
iv tryed like all the ***** darn tootin ******* pig ***** thing in the whole ****** dang **** game... lol

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Plystire
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Posted: 3rd May 2008 12:18 Edited at: 3rd May 2008 12:19
In your FPSCreator folder there's a file called "Setup.ini"

Open it and you'll find some lightmapping options in there. After that, don't ask me, lol. I don't play with them as much as others around here do.

[EDIT]

Perhaps changing the "lightmapquality" setting a little higher will help, perhaps to around 15 or so.

[/EDIT]


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lllstrikesmember 2
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Posted: 3rd May 2008 12:35
ha ha ok i changed it to 20 and i got it PERFECT!!!
thnk you so much!
quik Q
the higher the number the better it is?
the higher the number the WORSE the FPS?

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Plystire
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Posted: 3rd May 2008 13:29
Quote: "the higher the number the better it is?
the higher the number the WORSE the FPS?"


- Yes.

- No, the higher the quality, the longer it will take to generate lightmaps when Testing or Building.


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Aertic
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Posted: 3rd May 2008 14:20
I did this in v1.04, you place a light marker under a set of stairs, its easy to do.

Ross tra damus
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Posted: 3rd May 2008 16:06
Check this one out I did by simply placing a static light in front os some steps.

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Aertic
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Posted: 3rd May 2008 16:21
Yep thats what we want, but behind.
Either way I answered the question.

lllstrikesmember 2
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Posted: 3rd May 2008 21:32
so you guys didnt have to change anything in ur settings??

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Deathead
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Posted: 3rd May 2008 21:41
You have to change you lightmapping to full. I think.


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lllstrikesmember 2
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Posted: 3rd May 2008 23:17
so if i change the lightmapping to full and change the "lightmapquality" back to 10 will i get the same result when i had "lightmapquality" at 20?

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Plystire
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Posted: 4th May 2008 00:04
Not quite the same, but it will certainly look better.

BTW, if you change it to full, you can expect the Testing Load and Building time to be increased by a lot, especially if you have a lot of lights in the level.


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