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FPSC Classic Product Chat / Charecter speed multiplayer! please check this out and help thnks

Author
Message
lllstrikesmember 2
17
Years of Service
User Offline
Joined: 23rd Feb 2007
Location: Cyberspace
Posted: 3rd May 2008 23:26
ok people i just bought the 17 model pack and i want there to be 4
Egyptian character's (there all different) but i noticed that they say at the end of there name SLOW,SLOW-FAST,and FAST....
now if i put an Egyptian lady thats 'SLOW' and a Egyptian guy thats 'SLOW-FAST' will there be a difference? (NOTE) this is going to be a multiplayer game!
so what i am asking is, will my friend (Egyptian guy) be faster than me (Egyptian lady) or does it make all the players speed equal since its multiplayer?

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Airslide
20
Years of Service
User Offline
Joined: 18th Oct 2004
Location: California
Posted: 3rd May 2008 23:29
For multiplayer, you should use the ones that can hold weapons. The melee variations, which are more for singleplayer, have the slow/fast markings in their name to describe their script. For example, a "Slow-Fast" character will walk slowly towards you until hurt, when they will start running at you. A "slow" character will always just walk towards you, and a "fast" character will always run towards you.

lllstrikesmember 2
17
Years of Service
User Offline
Joined: 23rd Feb 2007
Location: Cyberspace
Posted: 4th May 2008 01:02
yeah ok now when i use the charecters with weapons they spawn with there own wepons and i dont want that.
how do i make it so they dont start with wepons???

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castek
17
Years of Service
User Offline
Joined: 15th Aug 2007
Location: Right behind you!
Posted: 4th May 2008 18:00
you select a character that says (UNARMED) at the end of his name

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