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3 Dimensional Chat / Modernwarfare pack, Early days.

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Message
ez_jamin
16
Years of Service
User Offline
Joined: 3rd May 2008
Location: Praxis
Posted: 4th May 2008 04:59
Posted this in "FPSC models and media" section and my topic never got authorized so I'm guessing it was cus I broke the rules

Nywho Basically this is going to be a pretty big pack with low poly, yet highly detailed models. going to have new animations for all weapons and even have a new arm model. Possibly going to make things like throwable c4 and Rpgs for equipment... if it's even possible to code things like that for fpsc. Nyway.. The models

G3:


M16a4Almost complete)


M40a3:


Also accepting suggestions for weapons to make.
The crazy
19
Years of Service
User Offline
Joined: 20th Jan 2005
Location: Behind you
Posted: 4th May 2008 09:35
Looks cool dude. I'd like to see and RPG, or maybe... a double rpg!

Your signature has been erased by a mod because with the text beside the image it's way too long.
tjaabee
17
Years of Service
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Joined: 14th Apr 2007
Location: somewhere
Posted: 4th May 2008 21:51
Wow, I like those. BTW, What program do you use? Good luck!

GIMME COKE!
Cyborg ART
17
Years of Service
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Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 4th May 2008 21:56
Really nice!

Aertic
17
Years of Service
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Joined: 2nd Jul 2007
Location: United Kingdom
Posted: 4th May 2008 23:48
Looks awsome

--off-topic--
hey Joakiam, are we using the same text for our sigs?

dragon assasin
17
Years of Service
User Offline
Joined: 29th Aug 2007
Location: Wait did that shadow just move...
Posted: 5th May 2008 15:29 Edited at: 5th May 2008 15:39
Did you texture the m16 your self? (HOW texturing is satan )
though you might want to fix the mirorring in the blue 4

Do a full auto shotgun That would be good.

warning i cant spell
John H
Retired Moderator
22
Years of Service
User Offline
Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 5th May 2008 19:21
Nice job on the spec map, it really adds a lot of depth!

3D Game Art & Animation Major @ Champlain.edu
Maya | Photoshop | CrazyBump | Mudbox
Skiazo - 70 UD Rogue on WoW US Shattered Hand - Seeds of Despair 9/9 BT
Alucard94
17
Years of Service
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Joined: 9th Jul 2007
Location: Stockholm, Sweden.
Posted: 5th May 2008 19:57
Try and make a normal map for this, would be so awesome

ez_jamin
16
Years of Service
User Offline
Joined: 3rd May 2008
Location: Praxis
Posted: 5th May 2008 20:24
Thnx all, and to answer some questions.

I use 3ds max 8 for my models and Photoshop 7 for textures.
Yes I did texture the m16
The mirroring on blue 4 is unfixable unless I devote some more of the Uv map to the other side of the stock.. Which seems pointless for something that won't be noticed.
Cyborg ART
17
Years of Service
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Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 6th May 2008 20:39
Quote: "--off-topic--
hey Joakiam, are we using the same text for our sigs?
"


Looks like we do

And ez_jamin, once again, really nice!

Jon Fletcher
19
Years of Service
User Offline
Joined: 7th May 2005
Location: Taunton, UK
Posted: 6th May 2008 23:43
very clean work dude, loving these. I'll be watching this thread closely, sucker for modern weapons

tjaabee
17
Years of Service
User Offline
Joined: 14th Apr 2007
Location: somewhere
Posted: 7th May 2008 19:01
Thanks for the answer! Keep it up man!

GIMME COKE!

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