Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Models and Media / How to import map: needed

Author
Message
mingew
16
Years of Service
User Offline
Joined: 13th Jan 2008
Location: The South Pole
Posted: 5th May 2008 18:09
Hey there

Over the last 11 months, I have been trying to import normal levels into FPS Creator but still I can't figure it out...So sad...I have almost given up...so

Is there anybody in this forum who has experience with importing normal maps into FPS Creator?, because I really need to hire one to import a level for me, if possible.


The map is exiting in these 3d formats:

.OBJ File
.X File (Exported with PolyTrans Modeling Software)


Images of the map:






Contact me at ziryab92@hotmail.com, reply at board or send me a message if you are willing to do it, so I can send you the original .obj/.x map with all it's texture...

NB: I am willing to pay a bit for it


Thank you
Aaagreen
17
Years of Service
User Offline
Joined: 4th Sep 2007
Location: City 17
Posted: 5th May 2008 18:14
Ill do it for free. Hit me up via email.

Formerly Bum Fat Cheese
lazerus
16
Years of Service
User Offline
Joined: 30th Apr 2008
Location:
Posted: 6th May 2008 19:14
that my friend is a amazing map, actually its one on the best ive seen so far

cartography shop?

-there has been some real issues with importing maps since the whole entity contact area problem (enemys will just fall though the ground) which is quite a shame since by the looks of things you put alot of time into this map.

sorry to be the buzz kill...

Aaagreen
17
Years of Service
User Offline
Joined: 4th Sep 2007
Location: City 17
Posted: 6th May 2008 19:43
Oh dear, it seems that no-matter what i do, fps creator wont accept your map. Sorry.

Formerly Bum Fat Cheese
lazerus
16
Years of Service
User Offline
Joined: 30th Apr 2008
Location:
Posted: 6th May 2008 20:52
have you tried DBP

its like jumping a ocean but you could most likely load it up there unfourtinatly its quite hard to get the hang of...

Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 7th May 2008 09:45
Nice map, but look at the FPS... its around 5... If you import that into FPSC, it will be around -600.

Anyway, you could do it in DBP, but it will be slightly harder to make your game in it, since its all coding, and no drag and drop madness.

Login to post a reply

Server time is: 2024-11-27 08:45:39
Your offset time is: 2024-11-27 08:45:39