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FPSC Classic Models and Media / how to texture cars...

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lazerus
16
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Joined: 30th Apr 2008
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Posted: 6th May 2008 20:46 Edited at: 7th May 2008 19:08
ive been having trouble with textureing my cars...

how do you set out a image so it will wrap around the car?

+i have been using my bros AC£D to this end in case this will efect anything

against my better judgement hes the 3ds file

MOD if this is illegal in any plz warn me thxs =)

i can be very good at modeling but my god i cant texture...

ps dont use this in any games without permission

download removed

lazerus
16
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Joined: 30th Apr 2008
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Posted: 6th May 2008 20:46
heres the texture i used

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lazerus
16
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Joined: 30th Apr 2008
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Posted: 6th May 2008 20:47
normal map

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lazerus
16
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Joined: 30th Apr 2008
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Posted: 6th May 2008 20:47 Edited at: 6th May 2008 20:49
any faults or ideas to improve plz feel free to put them forward

screenie

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Cheese Cake
17
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Joined: 11th Dec 2006
Location: At the bakery
Posted: 6th May 2008 23:19 Edited at: 6th May 2008 23:20
Hmmm well here is an example of a texture i used.....its very old
and it was supposed to be a model that i would released...
Anyway here is a screenie



For tips try to texture every face of the car...
But the sides will be mirrored like you did right now.
You can also mirror the UV so you would save a lot more space therefore the texture would be "higher" quality well it would look like it.

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lazerus
16
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Posted: 7th May 2008 19:09
thxs alot cheese cake\legend

lazerus
16
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Joined: 30th Apr 2008
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Posted: 7th May 2008 19:39
ill post my model up when its ready

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