Wow... I'm hurt... I'm a veteran member of the TGC forums for over a year with a few contributions to boot... I't sad when we live in a day and age when you don't think you can trust anyone... Well if you won't open the PDF, here you go:
Convert Google SketchUp to Blender:
Google has a free, functional version of SketchUp. It's a very good modeling tool that is easy
to texture.
The free version exports in kmz (Google Earth 4) format.
Now, let's see how to bring one of these models, textured, from the free version of SketchUp
to Blender.
Kmz format (Google Earth 4) is in truth a compressed file with the 3D model format "Collada"
inside, textures and other information.
The Process:
1. We export from SketchUp in kmz (Google Earth 4) format.
2. You go to the folder where the kmz file was exported, and change the extension of
"file.kmz" to "archivo.zip"
3- Unpacking this file will leave us a two folders and two files. Inside the "models" folder is the
DAE file and in the "images" folder are the textures.
4. Open Blender and import the file as "Colada 1.4 (.dae)"
5. Then we will have our model in Blender, with their textures applied.
Here's a quick rendering of the import
All you have to do in Blender is adjust the lighting, and other parameters for our scene.
I hope this is helpful!
I got it from this site:
http://alexvaqp.googlepages.com/sketchupblender
Wow... I still feel hurt
Wraith Games... Play Harder