Quote: "Basicaly I have a scifi creature I created and have it saved as a 3d. I than imported the model to milkshape and exported the .x file."
Did you animate the creature at any time?
Because if you had your creature in 3ds format to start with then just converted it to x format is not animated, because 3ds format does not support animation.
Quote: "Thank I imported the character in Milkshape and exported the .x file. Than I run it through the entity maker and all works fine but when I load the file in FPSC, it turnes everything black and looks like the gun is chasing me around with no character"
somewhere around in between softwares the texture is getting lost.
Maybe when you created your character in milkshape 3d, you loaded the character then loaded the texture and it looks in the screen like it is alright, but unless you don't click assign button, it will not do it, maybe you forgot to push assign button, then you saved it and exported it as .x file, if that is the the texture is not been carried over to the x file. This happens to me sometimes.