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FPSC Classic Models and Media / Structure Construction Set

Author
Message
Airslide
20
Years of Service
User Offline
Joined: 18th Oct 2004
Location: California
Posted: 10th May 2008 06:50 Edited at: 23rd May 2009 19:52
Project dropped.

Not enough time and I wasn't satisfied with the results.

djmaster
User Banned
Posted: 10th May 2008 09:53
looks good,also dont forget to make some nice roofs that go OVER the edge of the wall so its realistic not like in the model pack that has roof in it also damaged walls are a must

Soldier of Fortune Episode 1
Airslide
20
Years of Service
User Offline
Joined: 18th Oct 2004
Location: California
Posted: 10th May 2008 20:21
Making a damaged wall isn't hard, as you can just take out some of the pieces and put them about. I'll make more pieces that appear to be hit or beaten though.

Not alot of intrest though, eh? Well, I'll make a few more, including some really big pieces and two or three pre-made walls.

Aaagreen
17
Years of Service
User Offline
Joined: 4th Sep 2007
Location: City 17
Posted: 10th May 2008 21:36 Edited at: 10th May 2008 21:59
Airslide, your modding skills are much better then your texturing skills, i must say. You're a better programmer than media creator. Thees aren' bad though, but they are a bit basic, if you know what i mean.

Formerly Bum Fat Cheese
Airslide
20
Years of Service
User Offline
Joined: 18th Oct 2004
Location: California
Posted: 10th May 2008 23:53
Well the texture is currently just tiled on from the ww2 texture bank. I can always try a shot at making a better one.

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