Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Models and Media / DooM entities please...

Author
Message
Flynn Taggart
16
Years of Service
User Offline
Joined: 10th May 2008
Location:
Posted: 10th May 2008 22:52
Hi, I'm a italian developer and I'm thirteen years old...
I want to create a game with the doom's creatures, but i haven't these entities... can anyone give me these?

(p.s. sorry for my "english")

Oh Oh Oh Oh Italians a gògò (lol)
DooMGuY forever ^_^
Opposing force
19
Years of Service
User Offline
Joined: 10th Aug 2005
Location: England
Posted: 10th May 2008 23:14
Right,

You never post your age on the internet. There are paedophiles around who may visit forums like this.

Models from Doom would be illegal if used in FPSC. Be original or use the Doom engine.

http://www.freewebs.com/teammegabasic/
For low price FPSC and Dark BASIC media packs.
Cyborg ART
17
Years of Service
User Offline
Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 10th May 2008 23:34
The Cyblob in FPSCX10 and the Seeker, both made by bond1, are made after Doom I think. They are not the exact thing but as close as you could come without being piracing.

Flynn Taggart
16
Years of Service
User Offline
Joined: 10th May 2008
Location:
Posted: 10th May 2008 23:34
ok... sorry, cancel this post please

Oh Oh Oh Oh Italians a gògò (lol)
DooMGuY forever ^_^
bond1
19
Years of Service
User Offline
Joined: 27th Oct 2005
Location:
Posted: 10th May 2008 23:48
Yessir, those are both Doom/Quake inspired characters. Both the Seeker and Blade Seeker can be bought on the TGC Store.

The Cyblob character is owned by TGC, I have no idea if they plan on selling it on the store, but you can get it by purchasing X10.

----------------------------------------
"Your mom goes to college."
Ocho Geek
17
Years of Service
User Offline
Joined: 16th Aug 2007
Location: Manchester, UK
Posted: 10th May 2008 23:49
yeah, doom uses the DOOMEDIT program (is that what its called?) which is pratically identical to GTKradiant which i have happened to master very easily just supporting the improved graphics of doom3.

if you wanna get started, go into doom 3, open the console and type "editor" and you can get some tutorials from google

Ocho Geek
17
Years of Service
User Offline
Joined: 16th Aug 2007
Location: Manchester, UK
Posted: 10th May 2008 23:50 Edited at: 10th May 2008 23:51
Quote: "Doom/Quake inspired characters"


floating head
zombies
cyblob

and some other that escape my memory too

Quote: "Seeker"

HL2 stalkers duh

xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 11th May 2008 03:48
Quote: "There are paedophiles around who may visit forums like this."


Please stop warning my potential targets. I mean stop bothering my friends.

Best.

Toasty Fresh
17
Years of Service
User Offline
Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 11th May 2008 04:22
Flynn Taggart
16
Years of Service
User Offline
Joined: 10th May 2008
Location:
Posted: 11th May 2008 19:57
ok... thanks

Oh Oh Oh Oh Italians a gògò (lol)
DooMGuY forever ^_^
lazerus
16
Years of Service
User Offline
Joined: 30th Apr 2008
Location:
Posted: 12th May 2008 20:11 Edited at: 12th May 2008 20:12
am currently working on a project and some of the enmys am workin on could fit in with the doom concpt...

one problem anything with four legs (bipedal i think) yoll probly have to pay some one to rig cause thats along way away from me ainmating
other problems...

if there good enogh then theyll be in the TGC store if not ill post them =}

Login to post a reply

Server time is: 2024-11-27 08:25:13
Your offset time is: 2024-11-27 08:25:13