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FPSC Classic Models and Media / 3D Canvas Scaling Factor

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Computer Blob
20
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Joined: 6th Apr 2004
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Posted: 10th May 2008 22:59
Want to import an existing FPSC compatible *.x file into 3D Canvas. I understand how to get the texture mapping to import, but I'm not clear on the appropriate scaling factor to use on import/export to use a *.x in FPSC. Anyone got a clue?

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