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3 Dimensional Chat / My first gun model (Not a crappy cut out).

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darimc
19
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Joined: 19th Jan 2007
Location: Canada
Posted: 12th May 2008 00:44 Edited at: 12th May 2008 00:45
Here is my first gun model, it is a fictional gun based on a webley revolver. Please give C&C.



darimc
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Location: Canada
Posted: 12th May 2008 01:23
I will also try to make another weapon if anyone requests it. I won't give it away but I don't really know what to do next.



Violent Pigeon
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Joined: 30th Dec 2007
Location: London, Great Britain
Posted: 12th May 2008 02:49
Its not bad, i cant use it for my game but a good achievement for your first gun model the texture needs tweaking but not bad

A Violent Pigeon is a good Pigeon.
darimc
19
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Location: Canada
Posted: 12th May 2008 03:12
Thanks. The texture is kinda low res because it got stretched when I uv mapped and I was too lazy to fix it.
Quote: "Its not bad, i cant use it for my game but a good achievement for your first gun model the texture needs tweaking but not bad "




AaronG
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Location: Millstone, NJ
Posted: 12th May 2008 04:56
I thought you said this wasn't a crappy cutout?


Blobby 101
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Location: England, UK
Posted: 12th May 2008 09:20
@AaronG: WTH? you just come into his thread, Tell him is first gun model is Crap and walk out again. Yeeesss, THAT'S what i call nice

He has put some work into this obviously, He's textured it, UV mapped it, And it isn't a cardboard Cutout, It has the revolving bit (which appears to have some detail in it), and the triggery thing at the back is thinner than the rest.

I rest my case...

Your signature has been erased by a mod - 340 KB is a little big don't you think?
Van B
Moderator
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Location: Sunnyvale
Posted: 12th May 2008 09:29
To be fair I spot a hella square barrel!, and Darimc is the one saying cutouts are crappy.

I'd say it was still fairly cut-out, but is a good example of low poly gun that still looks decent.


less is more, but if less is more how you keeping score?
Blobby 101
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Location: England, UK
Posted: 12th May 2008 09:52
yes, the barrel is a bit square, but
Quote: "I thought you said this wasn't a crappy cutout?"
does seem harsh to me. I would never like to hear someone say that my work was crappy, and therefore, i would never call anyone else's work crappy.
now i'll stop saying that word before i get slapped for swearing

Your signature has been erased by a mod - 340 KB is a little big don't you think?
Kerrby
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Location: Australia mate.
Posted: 12th May 2008 11:20
I thought a moderator would be nice, sheesh.

Looks really good for a first model Darimc.
Alucard94
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Location: Stockholm, Sweden.
Posted: 12th May 2008 11:44
What do you mean nice? He said the truth, it does look like a cut-out, and you can't deny it.

Van B
Moderator
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Location: Sunnyvale
Posted: 12th May 2008 11:57
What has being a moderator got to do with my opinion on this gun?

Is my saying his barrel is square, offensive somehow!, he said he wants C&C so he should be prepared for it.

I remind you people that Darimc was the one who said his model was 'not a crappy cut-out', nobody is calling his model crappy.


less is more, but if less is more how you keeping score?
jinzai
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Joined: 19th Aug 2006
Location: USA
Posted: 12th May 2008 12:48
...and as a non-mod, I thought that VanB was doing just the opposite, really. (i.e. By pointing that there was an issue, it was more about the model being low-res, too.)

I think that the original observation about the texture makes more difference, really. (Which btw, was already responded to.)

In other words, I think that some work of scaling the texture, and a good UV wrap would go a long way toward moving the piece to the non-crappy cut-out side of the equation, as would increasing poly count to allow more truly rounded edges.

Oh, and I like it too, btw. The screw and handle are pretty decent, imo.

Do any parts move?
darimc
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Location: Canada
Posted: 12th May 2008 13:51
It must be the angle of the gun, because it is not a cut out at all. The handle is a bit thinner than the center of the gun, the barrel is thinner (and is supposed to be squared), the trigger guard and the hammer are not cutout. It's is not a cutout. The reason I said a "crappy cutout" was because when I was new to modeling I showed a cutout and people just flamed me. The texture is a little low res but that is also due to anim8or's crappy rendering. Thanks to the people who helped me, unlike AaronG.



Van B
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Posted: 12th May 2008 14:45
It may not be cut out, but it's all down to how it looks. I mean the main body of the gun is flat, the barrel is flat, the sight and the bit under the barrel is flat, everything is flat except for the spinny bit. In a FPS view for example, it would look like a cut-out with a extra cut-out hammer bit.

I'm not having a go, because that's exactly how I make guns, except I tend to use cylinders more. Maybe next time you could try making a shotgun, something with lots of cylinders but also these flat bits. I don't advise trying to make your own gun designs just yet, try to replicate a real world gun as much as you can, otherwise you simply make exceptions. I think that replicating real guns forces you to add detail, because if you were to start with a simple cut-out, you would see the details in the photograph/texture, like safety levers etc, and be more inclined to add them. Starting with a cut-out is often the best way, it's what you do with the initial shape that makes the difference.

Take the barrel again for an example, having a non-round barrel is fine, but a square is probably the worst choice for it - it does look like it's trying to be round, and there's no conceivable reason we can see why it isn't. If you are using a non-round barrel, maybe make it rectangular, or better yet, go for a coffin shape, so it looks like the barrel is angular for the sakes of stability. A lot of hand guns have weird shaped barrels, but the design has to qualify this, there has to be a reason why, and I can see how that would be tricky with that particular gun design. If you extend the support part under the barrel so it goes right out to the end of the gun, I think it would look more convincing, more obvious that the barrel is deliberately like that if you know what I mean.

Some gun models can be incredibly complex, M16's and Carbines for example can have lots of fiddly detail, good for practice but they take time, I think shotguns are great practice, they're more accessible if you know what I mean, it's a lot clearer what goes where on a shotgun than some other weapons.


less is more, but if less is more how you keeping score?
RUCCUS
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Location: Canada
Posted: 12th May 2008 19:08
Sorry but im going to have to agree with Van. The sides might have different thicknesses, but that doesn't mean it isnt blocky and therefor "cutout-ish". Not that hard to fix, just add a loop on the side and the top of the barrel, and one on the side of the handle, move outwards, should look better.

John H
Retired Moderator
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Location: Burlington, VT
Posted: 12th May 2008 20:25
To post your model on a 3D Forum and not expect critique is sheer foolishness.

3D Game Art & Animation Major @ Champlain.edu
Maya | Photoshop | CrazyBump | Mudbox
Skiazo - 70 UD Rogue WoW US Shattered Hand - Seeds of Despair 9/9 BT - 1 Warglaive of Azzinoth
darimc
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Location: Canada
Posted: 13th May 2008 03:18
@Van B, Thanks, this is the type of stuff I wanted to hear. That helps a lot.

@RUCCUS, Yeah, I guess you guys are right.

I said that I wanted critique, I just wanted people to have good supporting facts when criticizing.
Quote: "To post your model on a 3D Forum and not expect critique is sheer foolishness."




AaronG
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Location: Millstone, NJ
Posted: 13th May 2008 05:07 Edited at: 13th May 2008 05:08
Ah, I see you grown up men who appear to fuss over little comments have seen my post. Well, what's all the complainin' about?

You referred to it as not being a crappy cutout, and I said "well, I thought it wasn't a crappy cutout?" If you would've said "It's not a cutout" minus the "crappy", I would've done just the same. Grabbing your own words and throwing them back at you is not foolishness my friend, nor a lack of maturity.

If it isn't a cutout, and the barrel really isn't square, just an optical illusion, you may want to get a new angle posted for our old, experienced eyes to see.

Have a nice day.

With all sincerity, and absolutely no sarcasm at all,

-AaronG


lazerus
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Posted: 16th May 2008 23:09
damm so much fuss over a weapon it great for a first
i know cause am still at that stage ^_^

-cb_

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