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Dark GDK / Animated UV Map

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rmlloyd
16
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Joined: 12th May 2008
Location:
Posted: 12th May 2008 10:23
Hi,
many people have probably asked this question before but I am struggling to find any simple answers.

I am using Blender to design 3d objects. I have created a conveyor belt and UV mapped it with a still image.

However I would like to animate the texture that goes on the object and be able to control the animation in the program.

I am exporting to .x format.

Any help is appreciated.
dark coder
21
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Joined: 6th Oct 2002
Location: Japan
Posted: 12th May 2008 14:02
dbScrollObjectTexture()

rmlloyd
16
Years of Service
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Joined: 12th May 2008
Location:
Posted: 12th May 2008 15:46
thanks dark coder.

This is almost what I want, however, checking the help it states 'The scroll effect is permanent.' which is no good for me.

What I really want is an animation such as .avi or .gif.

The UV layout is like the one attached. I also need to rotate the cogs on the conveyor belt as well so animating the UV is a must.

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jason p sage
17
Years of Service
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Joined: 10th Jun 2007
Location: Ellington, CT USA
Posted: 12th May 2008 16:56
I personally found at least in one case, I got better results using dbScrollLimbTexture.. and to do it.. I made a tiny triangle for my object... I loaded a skydome, made a mesh from it, than added this mesh as a limb to my triangle... then I textured it.. (turned culling off.. is was a sky dome with normals facing wrong way..) then used dbScrollLimbTexture().

It was a while ago... so I forget the why... or if I just found the dbScrollLimbTexture() command first... (which is a possibility) LOL

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