Hi,
I have two small questions about Dark Physic:
-- My game uses Dark Physic therefore, I make at this time a function so the player can jump. How do I know if the Character Controller east collided with the ground or other object (to avoid that one can jump in the blank)?
-- When I jump and I have a ceiling too low above, I pass through the ceiling ... and, if I fall on top of the ceiling, and I did not fall through. How can I avoid that passes through the ceiling?
Thank you in advance for your help
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