Neils thank you.. He's referring to the DBPro version of Iron infantry... let me see what I have kicking around the dizzy magnetic metal thing... that is making a disturbing scratching sound alot...hmm..
LOL....
Well... the code is literally:
function DrawTargetForTankGunner()
ink rgb(0,0,0),0
circle gScreenCenterX#, gTargetCenterYTankGunner#,gScreenPct#*3
circle gScreenCenterX#, gTargetCenterYTankGunner#,gScreenPct# * 6
line gScreenCenterX#-(gScreenPct#*8),gTargetCenterYTankGunner#,gScreenCenterX#+(gScreenPct#*8),gTargetCenterYTankGunner#
line gScreenCenterX#,gTargetCenterYTankGunner#-(gScreenPct#*8),gScreenCenterX#,gTargetCenterYTankGunner#+(gScreenPct#*8)
endfunction
for the tank sight crosshair.