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FPSC Classic Product Chat / Outdoor Enviorment Games?

Author
Message
ABR
16
Years of Service
User Offline
Joined: 13th Feb 2008
Location:
Posted: 17th May 2008 21:01
Is it possible to create First Person Shooter games in an outdoor enviorment? What I mean is the player is always outside running around killing people and doing things, is that possible and if so what steps would be needed to keep the game at a good frame rate?

-ABR
castek
17
Years of Service
User Offline
Joined: 15th Aug 2007
Location: Right behind you!
Posted: 17th May 2008 23:08 Edited at: 17th May 2008 23:09
FPSC was not meant to make outside areas, at least big areas. first off AI has lots of glitches and they get stuck alot on terrain, and second if you have a big area you will have lots of frame rate drop. i dont think there is much you can do to get better FPS but never the less there are several games that have very beautiful outdoor areas if you go to the show case, i think there are currently two games that have nice outside areas. hope that helped a little

"The Beginning is the end."
Davidek
17
Years of Service
User Offline
Joined: 26th May 2007
Location: Canada
Posted: 18th May 2008 00:45
castek lies!! Yes you can!!!!
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 18th May 2008 00:46
Castek is telling the truth, you can. But its very limited. You have to use alot of tricks to get it all to work, and when it finally does. Other issues will come around the corner(FPS Drops and such)
Rampage
16
Years of Service
User Offline
Joined: 4th Feb 2008
Location: New Zealand
Posted: 18th May 2008 02:04
Check out Eldora: The Golden Land


DevilMouse Developments Lead Designer/Programmer/Developer
djmaster
User Banned
Posted: 18th May 2008 09:26
rolfy spent alot of time optimizing the terrain to work and not lag and sometimes it still lags

Soldier of Fortune Episode 1
Kerrby
16
Years of Service
User Offline
Joined: 14th Mar 2008
Location: Australia mate.
Posted: 18th May 2008 09:31
Quote: "rolfy spent alot of time optimizing the terrain to work and not lag and sometimes it still lags"


Nothings perfect, I doubt you could perfect it.
Nomad Soul
Moderator
17
Years of Service
User Offline
Joined: 9th Jan 2007
Location: United Kingdom
Posted: 18th May 2008 13:57
Terrain will be fully supported by FPSC in the v2 migration.

Lee's confirmed it.

Enemies will then be able to run around and traverse terrains and imported maps e.g. 3dws with no collision issues.

It will be awesome
Punk13
17
Years of Service
User Offline
Joined: 7th Oct 2007
Location: In EpikLand!
Posted: 18th May 2008 22:47
Go to models and media board and rolfy has a whether pack with premade terrian!

ThankX
Punk13



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