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Dark GDK / Skysphere help.

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Slayer 706
16
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Joined: 18th May 2008
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Posted: 18th May 2008 09:21
I am trying to use sky spheres instead of boxes for multiple reasons. Trying to use the ones included with the DarkGDK has given me an issue. Only the sides of the sphere have images; the top and bottom are solid color. You can see the effect at the top of the included image.

Here is the code I am using for the skysphere. I have tried altering the mode of the SetObjectTexture function to no avail. I have also tried searching this forum. Any help would be appreciated.

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jezza
16
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Joined: 8th Mar 2008
Location: Bham, UK
Posted: 18th May 2008 17:13
thats what they're like i think. sorry. At least they've always done that for me
jinzai
18
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Joined: 19th Aug 2006
Location: USA
Posted: 18th May 2008 18:06 Edited at: 18th May 2008 18:08
Looking at the Alien Maelstrom files that accompany GDK, I have noticed that the textures are DDS, and the X file references .BMP

That might be an issue, because here are the 6 DDS textures:



Maybe you can open the am.x file in Notepad, and change BMP to DDS.
Slayer 706
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Joined: 18th May 2008
Location:
Posted: 18th May 2008 19:44
Quote: "thats what they're like i think. sorry. At least they've always done that for me"
If that is how they are supposed to look, why would anyone use them?
Quote: "Maybe you can open the am.x file in Notepad, and change BMP to DDS."
Just tried it, and it seemed to have no effect.

Any other ideas? Any help would be appreciated, as it seems I am not the only one with this problem.

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