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Dark GDK / Linker Error , again..

Author
Message
Hayer
19
Years of Service
User Offline
Joined: 4th Nov 2005
Location: Norway
Posted: 18th May 2008 13:16
Just fixed one error, and then I get this error


And this is my sourcecode


Btw I it matters, I have tried #include "DarkGDK.h" to, no difference.

jason p sage
17
Years of Service
User Offline
Joined: 10th Jun 2007
Location: Ellington, CT USA
Posted: 19th May 2008 19:07
In project settings, linker - you need to change the multi-threaded thing to Multi-threaded debug I think, and exclude a couple files...... Easiest thing to do with linker errors when you know its not your code - is to load a default DarkGDK Wizard 3d Application" and compare properties to make sure everything looks right.

Like in.. Ignore Specific Libraries in the linker area, the other area to check is General and, C++ Input, and of course and the linker settings.

Hayer
19
Years of Service
User Offline
Joined: 4th Nov 2005
Location: Norway
Posted: 21st May 2008 20:30
the wizard is bugged..

How can I fix it?
Tried to fix it myself, now it says (MIKE IS NOT ME, Thats the error)
Default.js or default.vbs not found in
"C:\Documents and Settings\Mike....\Projects\Dark GDK - 2D Game\Dark GDK - 2D Game\Scripts\1033\default.js"

jason p sage
17
Years of Service
User Offline
Joined: 10th Jun 2007
Location: Ellington, CT USA
Posted: 22nd May 2008 22:00
Quote: "MIKE IS NOT ME"


That is not an error - that is something to be grateful for! Do you know Mike? LOL - Just do a 3d app and only use 2d commands bro - less headache.

Hayer
19
Years of Service
User Offline
Joined: 4th Nov 2005
Location: Norway
Posted: 23rd May 2008 00:32 Edited at: 23rd May 2008 00:34
Dark GDK - 2D Game was just an example, same error if I try to use 3D..

nvm, just created the path my self.

jason p sage
17
Years of Service
User Offline
Joined: 10th Jun 2007
Location: Ellington, CT USA
Posted: 24th May 2008 07:25
glad you got it to work - these tuypes of errors annoy me - as you have to "break your flow" and resolve stuff that is tedious - boring - but necessary to solve.

jinzai
18
Years of Service
User Offline
Joined: 19th Aug 2006
Location: USA
Posted: 24th May 2008 10:23 Edited at: 24th May 2008 10:24
I just installed VS2008 Express and reinstalled GDK. In the process of getting that to work, which was a little stop and go...I discovered the repair tools for both the wizards and the file paths. They are in the GDK install directory in a folder called Tools. If you run Wizard, it will repair the VS2008 wizards for you. After running wizard, I made a 2D game from the template, and it worked fine. Maybe you should run that tool, because it fixed all of the templates on my system.

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