Hi All,
I mimicked the functions of Dark GDK and made a simple lib for my Casino Video Poker game. It has the basic commands such as loading and pasting pictures etc. If you are making a simple 2D game and have a tight budget, please see if DXBreeze meets your needs:
http://nodapro.googlepages.com/
FEATURING:
Load images and wave sounds from disk, memory, and resource.
XAudio2 plays compressed Microsoft ADPCM sound directly.
#include "dxbreeze.h"
//--------------------------------------------------------------------------
// Application entry point
//--------------------------------------------------------------------------
int APIENTRY WinMain( HINSTANCE hInstance, HINSTANCE, LPSTR lpCmdLine, int )
{
// Initialize DirectX Graphics, Input, and Audio
dxSetDisplayMode( 1024, 768, 32 );
// Output text at screen center
dxText( 1024/2, 768/2, "Hello, World!", 0, 0 );
// Update screen
dxSync( );
// Enter the main loop
while( dxLoop( ) )
{
// Do something here
dxSleep( 10 );
}
// We are done
return 0;
}