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FPSC Classic Product Chat / fps in c or c++

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kmann
16
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Joined: 20th May 2008
Location:
Posted: 21st May 2008 05:21
i was wondering if i can get the source code of my game in c or c++.
Plystire
21
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 21st May 2008 14:38
The source is in DarkBASIC Pro... it'd be up to you to convert it over to C++. Most likely you'd want to use DarkGDK.


The one and only,


Ocho Geek
17
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Joined: 16th Aug 2007
Location: Manchester, UK
Posted: 21st May 2008 20:56
actually thats a really good idea

Silvester
18
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 21st May 2008 22:02
Well, if you like converting 20 thousand lines of messy code to C# or C++, go ahead... But its unlikely anyone is willing to do so. And those that will, will most likely not give it away for free
Plystire
21
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 21st May 2008 22:37
Or, you could set up a parser that'll read the source for certain commands and replace them with their corresponding C++ counterpart.


Yeah, if only. LOL


The one and only,


Rampage
16
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Joined: 4th Feb 2008
Location: New Zealand
Posted: 22nd May 2008 08:02
I thought someone was developing a darkbasic to c++ converter...
They must be legends
*hint**hint*


Visual Game Studio Express Lead Programmer.
Silvester
18
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 22nd May 2008 20:42
It can be done, but not in a day and since FPSC uses some commands DarkGDK does not feature... It might cause a problem...
Aertic
17
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Joined: 2nd Jul 2007
Location: United Kingdom
Posted: 22nd May 2008 20:56
Thats true, but what about in somthing else from GDK and DBP?

Silvester
18
Years of Service
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 22nd May 2008 21:02
Well, yes... Reprogramming it in DX code, or in a different library... But your best bet to get it into C++ easily, is DarkGDK.
xyzz1233
16
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Joined: 18th Nov 2007
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Posted: 27th May 2008 04:31
Isn't DarkBasic written in C++?
Aertic
17
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Joined: 2nd Jul 2007
Location: United Kingdom
Posted: 27th May 2008 05:46
Nope.

xyzz1233
16
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Joined: 18th Nov 2007
Location:
Posted: 27th May 2008 23:05
It must be. All of the DLLs for DBP are written in ummanaged C++, and I've even seen something with C++ header files having to do with DarkBasic Pro.

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