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Work in Progress / American Daredevil - Johnny Faith (WIP)

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rbdavis
19
Years of Service
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Joined: 18th Nov 2005
Location: Oklahoma City - USA
Posted: 21st May 2008 06:42
Here is a quick promo shot thrown together from a few DarkMATTER models (stock cars and police car). The motorcycle was created using AC3D. I am hoping to release this title this year. Visit http://www.americandaredevil.net for news.



American Daredevil and Johnny Faith logo and emblems are trademarks of Russell B. Davis
AMERICAN DAREDEVIL - JOHNNY FAITH ©2008 Russell B. Davis

use as a tool...not as a rule...

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Mr Tank
21
Years of Service
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Joined: 25th Nov 2002
Location: United Kingdom
Posted: 21st May 2008 17:21
Looks nice. Will be interesting to see what the gameplay is like. Jumping a bike is more than just hitting accelerate. I guess it's to do with dealing with random errors or something. Like driving a dragster i guess. Interesting project.

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Van B
Moderator
22
Years of Service
User Offline
Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 21st May 2008 18:24
Looks cool, nobody seems to make these straightforward stunt games anymore, sad really, I remember playing them a lot as a kid. Personally I don't like the modern ones with checkpoints and OTT replay features.

Don't mean to babble, but I think the aim should always be to perform a stunt perfectly, like going for a high score - that way people tend to replay challenges a lot more. I mean, if you had a simple pass or fail, or gold silver bronze system, then people would get gold then go onto the next challenge, but if you had a medal system plus an online scoring system with a leaderboard, then it could be very popular.


less is more, but if less is more how you keeping score?
rbdavis
19
Years of Service
User Offline
Joined: 18th Nov 2005
Location: Oklahoma City - USA
Posted: 29th May 2008 23:55 Edited at: 30th May 2008 00:48
Here is an updated image of the XR-750. Still more to do; needs a gear and a chain, cables, and some nice textures. But its getting there.

use as a tool...not as a rule...

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