I dont know if this has been dealt with already so Im going to post it anyway.
Having BSP support is great it allows me to use existing tools to create wonderful maps for my games however the lack of control over the bsp map is what concerns me hope this is something you work on in the future.
When I make a map and setup the basic lighting and shaders look good then I load it into my game and adjust the ambient lighting to reflect say a power failure etc not all of the map changes and the objects(MD3's) Ive included in the map also do not change with it is there a way of getting around this in the editor or am I going to have to place all these objects manualy(ick)?
Thanks for any help guys.
Princess Leia
SYSTEM: AMD 2.7Ghz, 1GIG DDR ram, 120GB HD, ATI Radeon 9700.