Hi, there are many ways to do this. Basicly the math behind is to set the position
and rotation of your cam the same to your car and then move it a fixed length along an fixed direction (vector). The cam will stay on the same position,
relative to the car.
This commands might be the right choise, if you want to link the cam to an object (like a car):
Quote: "void dbSetCameraToObjectOrientation ( int iObject )"
Simply grab the orientation and place the cam. Now the cam is in the "center" of the car, but has the same direction.
Calculate the offset to the bump:
Hm I am not pretty sure, but you need a fixed point at first (vector). This point is
relative to the car "center" where you want to place the cam (at the hood).
You just need to rotate this point the same like the object and add the position to the cam.
Tom Taylor