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Toasty Fresh
17
Years of Service
User Offline
Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 24th May 2008 06:28
Hi all. I just found this page, someone said that they saw this a while ago, but they did not know where it was. So i'll post a link just for your convenience. Quoted from TGC's Simon Benge:
Quote: "I'm fine with anyone using the hands in their own weapon packs and then selling them. So long as they are FPSC packs only."


Here's the link if you don't believe me:
http://forum.thegamecreators.com/?m=forum_view&t=121008&b=24

I'm just letting people know, because it doesn't seem to be a very well-known fact on these forums.

Aaagreen
17
Years of Service
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Joined: 4th Sep 2007
Location: City 17
Posted: 24th May 2008 10:36 Edited at: 24th May 2008 10:40
This is the happiest day of my life. Except i dont know how to rig stuff in 3ds max 9 yet, i'm still learning. And the .max file link doesnt work.

Formerly Bum Fat Cheese
Toasty Fresh
17
Years of Service
User Offline
Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 24th May 2008 10:44
Yeah, I tried that too. It did not work for me either. But that means you could still use the ones out of MP6.

Aaagreen
17
Years of Service
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Joined: 4th Sep 2007
Location: City 17
Posted: 24th May 2008 10:54
Yeah, or you could email simon.

Formerly Bum Fat Cheese
Toasty Fresh
17
Years of Service
User Offline
Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 24th May 2008 10:58
Yeah, I guess so. The only problem is that the hand bones a really complex, and hard to animate with.

Aaagreen
17
Years of Service
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Joined: 4th Sep 2007
Location: City 17
Posted: 24th May 2008 11:01
But they give great results. And the bones dont have to be complex, you could just have 2 bones for thumb, and 3 bones for fingers.

Formerly Bum Fat Cheese
Toasty Fresh
17
Years of Service
User Offline
Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 24th May 2008 12:09
Yeah. It's just such an inconvenience that Simon animates with the full FPSC skeleton. I suppose I could always just re-skeletonize the whole thing,

Aaagreen
17
Years of Service
User Offline
Joined: 4th Sep 2007
Location: City 17
Posted: 28th May 2008 13:42
I want to email simon, but he has no email on his profile :S

Formerly Bum Fat Cheese
Toasty Fresh
17
Years of Service
User Offline
Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 28th May 2008 14:00
Huh. That's odd.

Aaagreen
17
Years of Service
User Offline
Joined: 4th Sep 2007
Location: City 17
Posted: 28th May 2008 14:03
But there is an email on his website http://bengetronic.com/

Formerly Bum Fat Cheese
darimc
17
Years of Service
User Offline
Joined: 19th Jan 2007
Location: Canada
Posted: 29th May 2008 14:06 Edited at: 29th May 2008 14:06
EDIT: Wrong thread.



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