Quote: "dbLoadCDMusic
This command will play CD Audio music stored on your CD. The CD Audio track must be specified and loaded before it can be played. Only one CD Audio track can be loaded and played at any one time. To play a new track, you must delete a previously loaded track before loading the new one.
Syntax
void dbLoadCDMusic ( int iTrack, int iMusic )
MUSIC
dbLoadMusic : void dbLoadMusic ( char* szFilename, int iMusic )
dbLoadCDMusic : void dbLoadCDMusic ( int iTrack, int iMusic )
dbDeleteMusic : void dbDeleteMusic ( int iMusic )
dbPlayMusic : void dbPlayMusic ( int iMusic )
dbLoopMusic : void dbLoopMusic ( int iMusic )
dbStopMusic : void dbStopMusic ( int iMusic )
dbPauseMusic : void dbPauseMusic ( int iMusic )
dbResumeMusic : void dbResumeMusic ( int iMusic )
dbSetMusicSpeed : void dbSetMusicSpeed ( int iMusic, int iSpeed )
dbSetMusicVolume : void dbSetMusicVolume ( int iMusic, int iVolume )
dbMusicExist : int dbMusicExist ( int iMusic )
dbMusicPlaying : int dbMusicPlaying ( int iMusic )
dbMusicLooping : int dbMusicLooping ( int iMusic )
dbMusicPaused : int dbMusicPaused ( int iMusic )
dbMusicSpeed : int dbMusicSpeed ( int iMusic )
dbMusicVolume : int dbMusicVolume ( int iMusic )
dbGetNumberOfCDTracks : int dbGetNumberOfCDTracks ( void )
"
Ok first making the assumption thats it plays audio that is put in to a c++ stack or array, and not actually playing from a CD.
If thats true I would assume dbLoadCDMusic (1,1) would QUE track 1 with music id 1, and not play it? If it plays it is the same thing as dbPlayMusic (1). If it does Que it where is the play commend? Or next, or previews...
If this does actually load from some CD, does it just load that track in to the id you specify?
I found nothing in the samples nor in the forums? Does it even do anything?