Quote: "But it works. That's good enough for me. "
lol...That's the motto of any real programmer.
Quote: "If you're looking for a "Mod" that is strictly aimed at performance increases, then I'd have to ask you if you've tried the latest official update. If V1.09 doesn't quite do it, then try V1.08 which is the version that Lee geared towards improving performance over much everything else."
Yeah, I love v109 so far.
You been gone awhile, the stock engine now has ajustable headshots, jumpheights, plrfreeze, 100 global variables, and more.
Framerates are much more stable now and I never drop under 30 now; even in outdoor maps with a dozen enemies attacking me!
Lee's system seems to be a very logical approach to 'lag', or a drop in Framerates.
I wish it freezed them a one at a time (farthest first) until the desired framerate is achieved, rather than setting it to two each time.
Although, that would be a lot of processing going on.
I like the stock engines approach to lag by reducing the number of active enemy characters. (I am still waiting for this to happen to me)
Quote: "But it works. That's good enough for me. "
v109 rocks
I may even sell my car for the money to fly to England, so I can buy Lee a beer...
Anybody want to buy an old Mustang? (its not stock though; its been modified with a more powerful engine)