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FPSC Classic Product Chat / Texture problem(I think)

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Dar13
16
Years of Service
User Offline
Joined: 12th May 2008
Location: Microsoft VisualStudio 2010 Professional
Posted: 1st Jun 2008 18:27
Hello everybody I've got a problem with my segments when I start my level(testing) the wall flickers and seems to switch between two different textures. Here's a pic of it when it wasn't flickering. Help me please.

I know not what WWIII will be fought but I do know that WWIV will be fought with sticks and stones-Albert Einstein

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Dar13
16
Years of Service
User Offline
Joined: 12th May 2008
Location: Microsoft VisualStudio 2010 Professional
Posted: 1st Jun 2008 19:16
Now that I've gotten rid of my outdoor part of my level gone the problem disappears(or at least to a lesser degree than before). I'm still wondering why this happens?

I know not what WWIII will be fought but I do know that WWIV will be fought with sticks and stones-Albert Einstein
Aaagreen
17
Years of Service
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Joined: 4th Sep 2007
Location: City 17
Posted: 1st Jun 2008 19:22
Screens in .jpg please.

Formerly Bum Fat Cheese
Dar13
16
Years of Service
User Offline
Joined: 12th May 2008
Location: Microsoft VisualStudio 2010 Professional
Posted: 1st Jun 2008 19:32
here is the pic in .jpg

I know not what WWIII will be fought but I do know that WWIV will be fought with sticks and stones-Albert Einstein

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GOTH 1 SNIPER
User Banned
Posted: 1st Jun 2008 19:50
turn shader's off

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Dar13
16
Years of Service
User Offline
Joined: 12th May 2008
Location: Microsoft VisualStudio 2010 Professional
Posted: 1st Jun 2008 20:00
thanks for the advice it works fine now.

I know not what WWIII will be fought but I do know that WWIV will be fought with sticks and stones-Albert Einstein

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