Three Questions:
First Q: Solved!
Lately ive bin running my game with
set window size 600,400
set window layout 0,0,0
and that leaves a small black screen.
But say I wanted to have that gone entirely and replace it with sprites. You dont have any black screen you just see your sprites and the desktop and you can still click on the sprite and the program be running. So basically a game with no background. Is it possible, and how would you even go about doing it?
Edit: I kept searching this and looks like I need a dll to do it.
Second Q: Solved, Thanks!
(Turns out I had my code in the wrong order, first layout then change window size.)
Im useing this code to start my game up:
set window size 600,400
set window layout 0,0,0
set window position screen width()/3,screen height()/3
Sync On : Sync Rate 0
backdrop off
repeat
center text screen width()/2,screen height()/2,"MY GAME"
sync
until scancode()>0
However the problem is when it starts up you will see a black screen flash for less then 1/10 of a second. I guess its takeing time to switch from full screen or windows mode to what I want. However I dont want this black flash screen to appear, Ive tried the numerous settings options but no madder what it keeps flashing that screen then going to my window setting I specified. Is there anyway to start it off and go directly to what I specified without the black screen appearing?
Third Q:
When I go from that small screen to full screen with this code
set window size 600,400
set window layout 0,0,0
set window position screen width()/3,screen height()/3
Sync On : Sync Rate 0
backdrop off
disable escapekey
repeat
center text screen width()/2,screen height()/2,"MY GAME"
sync
until scancode()>0
set window position 0,0
set display mode 640,480,16
It leaves the bottom task bar for a few seconds before loading the full screen entirely, is there anyway to just go strait to full screen?