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FPSC Classic Work In Progress / [Break] Sector Z

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Kaustikk
18
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Joined: 3rd Jun 2008
Location: Probably the basement
Posted: 3rd Jun 2008 08:54
Hello everyone. This is my first game so I am going to see where I can get with this.

You are part of an organization that is trying to split apart a global faction which commits unimaginable crimes that require intensive planning and teamwork. It is called Operation: [BREAK]. You are split up into different teams all over the world to eliminate their different sectors. You are in team 8 to take out sectors Z, P, and L.

In the first game, you will take down Sector Z.

First Screenshot.
Dude232
18
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Joined: 18th Jan 2008
Location:
Posted: 3rd Jun 2008 15:25
game looks good just dont overuse segments

GP PrOdUcTiOnS
18
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Joined: 27th Jul 2007
Location: WWW.
Posted: 3rd Jun 2008 15:31
Looks good, more screens would be nice. Is that a floting box?

Kaustikk
18
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Joined: 3rd Jun 2008
Location: Probably the basement
Posted: 3rd Jun 2008 16:20
Quote: "Is that a floting box?"


no. It's on a a crane. I just got the shot at a bad view

Another screenshot
Kaustikk
18
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Joined: 3rd Jun 2008
Location: Probably the basement
Posted: 3rd Jun 2008 23:38
This one is supposed to be a poster in game but i can't figure out how to actually put it in.
Toasty Fresh
19
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Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 5th Jun 2008 02:33
I like the looks of this game. Keep it up!

tjaabee
19
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Joined: 14th Apr 2007
Location: somewhere
Posted: 5th Jun 2008 22:05
Looks good . To get the poster in-game, I suggest you use Firma V2.
Search for Firma, download it, and then use the sign maker to get it in. You might have to rescale it, but I think that is the easiest way.

Keep it up!

GIMME COKE!
Kaustikk
18
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Joined: 3rd Jun 2008
Location: Probably the basement
Posted: 6th Jun 2008 00:51
Quote: "I suggest you use Firma V2"


Thanks for the poster idea!

I am also working on a program so the player can change minor details like the hand texture for the weapons. I will try to keep this thread updated with that when I get around to it.

In the meantime here are some more screenshots
Kaustikk
18
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Joined: 3rd Jun 2008
Location: Probably the basement
Posted: 6th Jun 2008 01:40
and another of area 1, Sector Z
Kaustikk
18
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Joined: 3rd Jun 2008
Location: Probably the basement
Posted: 6th Jun 2008 02:30
And another of sector Z area 1
Valkynaz
18
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Joined: 1st Nov 2007
Location: I forget
Posted: 6th Jun 2008 22:12
That looks good, but the segments are overused again in the latest screen. By the way, how'd you make that poster? Did you take in-game screenshots of those characters?

Mmm....buttermilk....
Butt monkey
19
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Joined: 7th Dec 2006
Location: Scotland
Posted: 7th Jun 2008 00:54
Screen 4 the lights look far too low.

Kaustikk
18
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Joined: 3rd Jun 2008
Location: Probably the basement
Posted: 7th Jun 2008 01:38 Edited at: 8th Jun 2008 04:22
Quote: "the segments are overused again in the latest screen. By the way, how'd you make that poster? Did you take in-game screenshots of those characters?"


Yea I probably should take out some. I'll take out the two elevators in the middle. For the sign I took a picture of those characters and photoshoped them with a background. I saved my image and put it into Signs IV. Then it made a sign for me and it was done. I tried Firma but every time I made a poster and put it in game but there was always this black shade over it so you couldn't see it.

[/quote]Screen 4 the lights look far too low.[quote]

I'll get right on that.

I am appreciating the help I am getting from you guys.
tHeStAr01
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Joined: 27th Jul 2007
Location:
Posted: 17th Jun 2008 12:42 Edited at: 17th Jun 2008 14:08
this game looks great.

tHeStAr01
OwenJW
18
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Joined: 16th Jun 2008
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Posted: 17th Jun 2008 14:01
I really like the poster you created, game looks ace =]

- You lose, at life
Kaustikk
18
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Joined: 3rd Jun 2008
Location: Probably the basement
Posted: 17th Jun 2008 18:54
Thanks everybody. sorry I havn't been around to place more screens. I have been doing a lot of traveling and what not. I will put some more back up when I get back home.

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