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FPSC Classic Models and Media / my own entities ?

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eschwin
16
Years of Service
User Offline
Joined: 10th May 2008
Location:
Posted: 5th Jun 2008 19:37
where can i make my own entities ?

and some other question

is it possible to make my own weapens with my own sound ? and my own settings ? soo where can i do that ?

verry thnx , eschwin.

nothing , comes later
djmaster
User Banned
Posted: 5th Jun 2008 19:50
question 1: use many tutorials,milkshape,blender,3dsmax and other stuff then use MagicFPS to make them fpsc ready
question 2: go to files,gamecore,guns and find your gun,modify sounds and gunspec file data

Soldier of Fortune Episode 1
New Please Help
16
Years of Service
User Offline
Joined: 12th Mar 2008
Location: Scotland
Posted: 5th Jun 2008 23:44
Entities with FPSC entity maker, available on the site mate.

Use one of the programs djmaster mentioned, milkshape(30 trial, cheap, .x converter) Blender (Free, difficult to use, .x converter as well) 3dsmax(SO not free, but very good. For the serious modeler, .x converter)I use a Anim8or (free, easy to use but no .x converter which is why I have blender as well). You'll need a UVmapper as well and a good graphics program. I use Artweaver, brilliant free program.

Then once you chose the programs to use, go to the Search bar, type model tutorial or something.

There is no problem ON THIS EARTH!, that cannot be solved with the proper application of enough explosives.

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