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FPSC Classic Models and Media / Make a path for a character to walk, and lighting questions.

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CaMeRuSh
16
Years of Service
User Offline
Joined: 11th Jan 2008
Location:
Posted: 6th Jun 2008 03:59
Hello,

I know these probably been asked, and as I have searched I cannot really find what I am looking for.

I had saw a trailer video of a up coming game with a police officer walking back and forth, I was wondering how could I get that in my game?

Also I've seen MANY threads on how to get lighting etc. but when I try to place the color of light bulb I want to use, and place a light cover over it, it seems never to light it up.. Also how could I make the map a little darker so the light would show?

Sorry if these are really noobie questions, just want to build a great game.

Thanks,
CaMeRuSh
Toasty Fresh
17
Years of Service
User Offline
Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 6th Jun 2008 10:33
Try reading the manual.

(Man, that should be an emoticon it gets used so much)

djmaster
User Banned
Posted: 6th Jun 2008 14:16
for question 1: use waypoints,its that orange flag near test game,then place it,place a character on it and its main script must be pace.fpi

Soldier of Fortune Episode 1
lazerus
16
Years of Service
User Offline
Joined: 30th Apr 2008
Location:
Posted: 6th Jun 2008 21:55
theres a tuorial video on waypoints
in the fps downloads (in the store at the top of this page)

not the built in one
the one on this site

as for the light levels go

file
buildgame
global script (use the tabs to find)
amibent light

or use <> keys while testing the game to change the levels


i am proof
there is no god

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